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Write compelling characters through this simple technique.

Obsession makes for compelling characters in  Weathering Heights.
Obsession makes for compelling characters in Weathering Heights.

Writing compelling characters for your screenplays and novels is a must. A plot without such characters to drive it is unconvincing. 

There is no shortage of advice on how to set about creating compelling characters – from lengthy and detailed backstories, to charting their moral, political, social, and ideological viewpoints, to details about their personal tastes. What food do they like? What’s their favorite colour? Do they have all their teeth? And so on, seemingly, ad infinitum.

Call me lazy, but I have always found such an approach demotivating. 

Of course, the writer needs to know how a character will react to certain challenges presented by the plot. And, yes, character reaction needs to be rooted in an understanding of who the character is. But do we really need to know about his dental health, unless that impacts the plot directly?

My experience has been that brooding too long and too deeply over the background of the characters may block the writing of a story. I tend to get lost in the details. Indeed, excessive detail, which initially seems like a beacon that sheds light on the story, often freezes me in its glare like a rabbit caught in the headlights.

“Compelling characters are obsessed with winning their stated goal, but are tormented by inner wounds and secrets.”

The point is that for some writers, the act of writing embodies an organic, spontaneous fusion of many serendipitous elements – textures, senses, feelings, values, facts, intuitions, plot points. Pre-planning them is impossible. 

My approach, therefore, is to learn as much about the craft as possible, identify, in broad strokes, the overall direction of the plot and the chief motivation of my characters, then get down to writing. 

In her book, The Novelist’s Guide, Margret Geraghty, stresses that in order to get to the heart of a character we need to know what that character wants – and not wants in some mild, would-like-to-have sort of way, but wants in a compelling, urgent, obsessive way. To which I’ll add, we also need to know what inner obstacle or secret may hold the character back.

“Compelling characters drive the plot.”

Is it love? Then our character must desire it more than anything else in the world.

Is it wealth? She must be willing to push herself to breaking point to acquire it. 

Is it revenge? He must be willing to risk death to get it. 

Not only does obsessive desire increase the intensity of a character, it gives the story direction. After all, the character’s wants and needs are what drive the tale forward. 

Just think of Hamlet’s desire to avenge his father’s murder, or Cinderella’s compulsion to go to the ball, or Heathcliff’s obsession with Cathy.

You get the idea.

Which brings me back to my opening remarks: What must I know about a character before I begin writing her story?

I need to know what she desires and how far she is willing to go to achieve it. Additionally, I need to know what wound or secret she harbours. I can then begin to generate the plot by placing internal and external obstacles in the path of that desire.

Summary

Compelling characters are driven by obsessive desires, struggle against formidable opponents and harbour deep wounds and secrets.

Watch my latest YouTube video on writing techniques below!

Your writing – how to improve it

Stephen King‘s It—genre writing at its best.
Stephen King—genre writing at its best.

Accomplished writing is rooted in social and psychological awareness, perseverance, technical expertise, passion, talent and luck.

There’s little you can do about luck, but there is plenty you can do to make your writing so accomplished that it can‘t be ignored.

Firstly, believe that you can and will improve as a writer if you work on your weaknesses. Writing is a craft, much like painting, woodwork or dressmaking. Practicing the skills and techniques that go into it yields results.

Although there is almost as much advice on writing as there are people offering it, I believe that a writer’s development will benefit through study in four areas: 

1. A passionate and genuine interest in people—the ins and outs of human motivation, their hopes and fears.

2. An understanding of story structure—how the parts of the story engine work together to deliver an emotive experience to the audience or reader.

3. The ability to identify and deploy abstract ideas such as morality and ideology and distill them into specific themes, characters, and events in a way that makes your stories meaningful and appealing.

4. The development of a distinctive voice that reflects a unique style.

“Apply to your writing knowledge from the four areas of focus.“

Having identified these areas, take time each day to observe how people interact with each other—at social gatherings, cafes and shopping centres. What clues do they offer through their posture, tone of voice, and general demeanour?

Read an article on some aspect of narrative structure from a book or website every day. Can you describe the function of the inciting incident? Its relation to the first turning point? Learn something new every day.

Can you identify the warring ideologies of the day? Unfortunately, the world is bristling with strife, now more then ever, so it shouldn’t be that hard. How would you package these ideologies into characters that tell a powerful and dramatic story?

Which authors and screenwriters do you admire? Stephen King? Margaret Atwood? Aaron Sorkin? David Mamet? All have a distinctive voice revealed through their use of theme and genre, as well as sentence structure, word choice and the speech patterns of their characters. What are the patterns in your writing?

Work to perfect them.

Summary

Identify and rectify weaknesses in your writing by focusing on the relevant categories of knowledge.

Sympathy Versus Empathy in Stories

Sympathy Versus Empathy in The Anatomy of Story
Sympathy Versus Empathy in The Anatomy of Story

In his book, The Anatomy of Story, John Truby examines the distinction between sympathy versus empathy with regard to character likability. He emphasizes that a successful protagonist has to hold readers and audiences captive. A hateful, selfish protagonist is unlikely to do so.

With the proliferation of deeply flawed protagonists in recent years writers have had to use specific techniques to make such characters engaging. Walter White (Breaking Bad), Tony Soprano (The Sopranos), Dexter Morgan (Dexter), Carrie Mathison (Homeland), and Joe Goldberg (You), are all iconic examples of how to write characters that audiences can’t get enough of despite their being psychologically or morally damaged.

“Understanding the distinction between sympathy versus empathy in a story character allows you to write damaged or flawed characters that may literally get away with murder.”

But how does this work? What keeps us interested in such deeply flawed characters? John Truby explains that our engagement with them is one of empathy rather than sympathy:

“Make the audience empathize with your hero, not sympathize. Everyone talks about the need to make your hero likable. Having a likable (sympathetic) hero can be valuable because the audience wants the hero to reach his goal. In effect, the audience participates in telling the story. But some of the most powerful heroes in stories are not likable at all. Yet we are still fascinated by them.

KEY POINT: What’s really important is that audiences understand the character but not necessarily like everything he does. [It] is to show the audience the hero’s motive.”

The overall point is that if you show your people why your hero chooses or is forced to act in the way that he does, they will have empathy for him without necessarily approving of his actions. This is a crucial distinction and one that provides an important technique that no writer can be without.

Summary
Sympathy versus empathy highlights the crucial distinction in stories between understanding a character’s motivation and liking it.


Great Character Description in Stories

Character description in As Good As It Gets
Great character description in As Good As It Gets

How do you write a great character description in your screenplay or novel?


Do you include detailed physical attributes and forays into backstory, thinking you’re building a solid foundation that will pay off later? That might be the norm in pulp films and novels, but discerning audiences and readers are impatient with lengthy descriptions that stop the narrative dead in its tracks.

Your characters have to make a strong impression from the get-go. The best way to achieve this is with brevity, precision, insight, and laser-sharp detail.

“Great character description highlights some inner aspect of the character; it does not solely rest on the way a character looks. At the very least, the description hints at a reality beyond the physical.”

Here are some examples of good character description from novels.

The Adventures of Huckleberry Finn by Mark Twain (Hayes Barton Press, 2005, originally published 1885). Mama Bekwa Tataba stood watching us—a little jet-black woman. Her elbows stuck out like wings, and a huge white enameled tub occupied the space above her head, somewhat miraculously holding steady while her head moved in quick jerks to the right and left. (p. 38)

Harry Potter and the Sorcerer’s Stone by J. K. Rowling (1998). A giant of a man was standing in the doorway. His face was almost completely hidden by a long, shaggy mane of hair and a wild, tangled beard, but you could make out his eyes, glinting like black beetles under all the hair. (p. 46)

Holes by Louis Sachar (2000). They were dripping with sweat, and their faces were so dirty that it took Stanley a moment to notice that one kid was white and the other black. (p. 17)

In all three examples above, the physical description, coupled with simile or metaphor, variously conveys an attitude, demeanour or theme beyond the description itself:

A head miraculously balancing the weight of a tub while moving in quick jerks under that very weight, suggests a skill indicative of classical Indian dance.

Eyes that glinting like black beetles under all the hair lends a sinister edge to the snapshot.

Faces that were so dirty that the race of the owners is not immediately apparent, connotes far more that the denotative description—it plugs into theme, suggesting that tags such as skin colour are superficial and trivial.

Great character description in screenplays

Here are three examples of character description in screenplays:

THE MATRIX (1999) NEO, a man who knows more about living inside a computer than living outside one. [This is a straight-from-the-hip description of the essence of Neo Anderson. It is a sharp and accurate snapshot of who the man is.]

AS GOOD AS IT GETS (1997). In the hallway. Well past 50. Unliked, unloved, unsettling. A huge pain in the ass to everyone he’s ever met. [A short, to-the-point summary of the protagonist. Far more powerful than a lengthy physical description about his shortcomings.]

GET OUT (2017) CHRIS WASHINGTON, 26, a handsome African-American man shuts the medicine cabinet. He’s shirtless and naturally athletic. He scrutinizes his reflection with a touch of vanity. [A clichéd, on-the-nose introduction to the character, with the exception of the last sentence, which exposes his narcissism.]

The point is to avoid superfluous physical traits and describe the way a character looks unless it is revealing of personality and plot.

Summary

When writing a character description stick to the essence of the character. Do not describe superfluous physical traits that are coincidental to the story.

Great Plot from Moral Weaknesses

Great Plot out of the moral premise in Tootsie
A great plot out of the moral premise in Tootsie

How do you generate a great plot from the moral weakness of your hero? You tailor-make the story goal to fit your hero’s weakness. Paring these two narrative events elevates your story to one of poetic justice.

One way to tie the character to the goal is to link it to the moral premise of the story. Ask, what does my character learn by pursuing and eventually gaining the goal?

If your character is stingy, he has to learn to be generous (Scrooge). If he is cowardly and narcissistic, he ends up in a situation where he has to save the world (Edge of Tomorrow.)

There is an ironic relationship between the character’s flaw or weakness and the challenge he is presented with because it is this very weakness that needs to be eliminated in order for him to become whole again.

“The point of a great plot is, at least in part, to teach the hero a moral lesson.”

Few films illustrate this better than Tootsie. In the film, Dustin Hoffman plays a man who has little respect for women, treating them poorly. But he is an out-of-work actor who desperately seeks an acting job. Ironically, he lands a part playing a woman by pretending to be a woman—a role he has to continue playing outside the studio. This exposes him to the sort of mistreatment he has subjected women to in the past. Experiencing this behaviour first hand is a lesson that causes him to grow and change. The plot is fitting because it is geared towards fixing the inner failing of the protagonist.

And so it’s should be with every great story. The plot should showcase the hero’s weakness by placing him in a situation that can only be solved by addressing that very weakness in the plot and in himself.


Summary

Behind every great plot is a protagonist who solves the story problem by addressing an inner weakness in his character.

Reversals in Stories

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The Wild Bunch contains one of the most memorable of reversals
The Wild Bunch contains one of the most memorable reversals.

Using reversals to navigate through the major pivot points is one way to keep our readers and audiences engaged.

Importantly, we need time to lay out essential information in support of plot and character development that will only pay off later. This may cause interest in our story to wane. Reversals are one way to keep our readers or audiences interested.

Reversals are well-placed surprises. No story can really function without them. They create a certain expectation in us, only to surprise us a moment later with another: 

1. A young boy creeps into an abandoned double-story house on a dare and hears a sound coming from the steps leading up to the loft. Suddenly, a shadow appears on the wall, growing larger. The boy shuts his eyes, fearful of facing the source of the shadow. After what seems an eternity, he hears another sound. He opens his eyes, only to discover that the shadow is cast by a stray racoon caught in a slither of light.

2. A mother enters her daughter’s room. She finds the bed empty and the window wide open. We assume by her expression that her grounded teenage daughter has snuck out of the bedroom window. The mother hears the toilet flush. She smiles with relief, but the smile quickly fades when the bathroom door opens and a young man exits, followed by her daughter. 

“Reversals are used to jazz up flagging dramatic beats between the major turning points in a story.”

Here, within the space of a few seconds, we have two reversals that keep us engaged through the mechanism of surprise. 

3. In The Wild Bunch a robbery results in a gunfight. Lucky to escape with their lives, the robbers reach safety. They open the bags to count their loot only to discover they are filled with washers. This is both a reversal and a pivot point since it changes the plot. We should remember, however, that reversals are most useful when applied to smaller dramatic beats, since major turning points are potentially interesting enough on their own.

Summary

Reversals are dramatic beats placed between major turning points of a story designed to keep interest from flagging.

Realisation, Decision, Action in Stories

Realisation, Decision, Action In You can count on me
Realisation, Decision, Action in You Can Count On Me.

A character decision in stories usually follows a realisation of some hidden truth. A pivotal action springs from that very decision, forming a realisation-decision-action unit. Although the timing varies, these three nodes are tightly integrated.

In her book, Advanced Screenwriting, Linda Seger cautions that if a relisation leads directly to an action without first showing its motivation, what follows can appear fake. Sandwiching a pivotal action in between realisation and action avoids this error: 

In Unforgiven, William Munny (Clint Eastwood) decides to accept the Schofield Kid’s (Jaimz Woolvette) job offer, before embarking on a journey to fulfill the contract. In The Matrix, Neo decides to swallow the red pill, then confronts the Machine World and Agent Smith. Decision Scenes typically show a character observing, noticing – checking things out, before deciding to act as a result of new information and insight garnered by the Realisation Scene.

“Realisation, decision, action: Realisation leads to decision. Decision leads to action. Action defines character. Character creates plot.”

Action Scenes propel the story forward by showing a character engaging in a range of actions: chasing a criminal, climbing a mountain, caring for a family member. In The Matrix, Neo learns how to fight by allowing Morpheus to download a kung-fu program directly into his brain. But in a character-driven film such as You Can Count On Me, the action may be as subdued as showing Samantha (Laura Linney) allowing her brother to stay with her, or having an affair. In each case, however, we notice that character action is a direct result of the decision to act.

Summary

Realisation, Decision, and Action Scenes form a tight dramatic unit that explains, motivates, and directs character action. A character realises a truth about his or her situation, decides to act on it, and does so. Understanding and utilising such patterns in your own writing is a useful way of weaving a tight and cohesive story.

Story Tone and its Relationship to Theme and Plot

Story tone in The Rocky Horror Picture Show
Story tone in The Rocky Horror Picture Show

What is story tone? By tone I mean the writer’s imprint of a moral, ethical, and aesthetic attitude on the narrative.

In a nutshell, it is the writer’s choice of the genre of the story, and his work within it, that determines the tale’s tone, and not its plot, theme or setting.

If this were not the case a similar setting in a musical, say, The Rocky Horror Picture Show, and the classical horror, Frankenstein’s Monster, would produce a similar tone in both cases—not one of levity in the former and one of dread in the latter.

“Story tone can be satirical, comic, serious, or tragic. It is strongly influenced by genre. It does not shift the story’s theme and plot on its own.”

Theme

Does tone help to determine the theme of a story? The short answer is no. If we take theme to be the (moral) lesson delivered at the end of the story as a result of the final conflict between the protagonist and antagonist, then it is clear that a musical or a comedy can produce as serious a theme as drama or tragedy. In this sense, theme tends to be a universal and moral element, floating above the specifics of genre.

Plot

What about plot? Here again, tonal elements are shaped not by plot, but by genre: The events at Frankenstein’s castle, for example, may receive a traditional horror treatment, or may be rendered comedic or satirical, as in a musical, giving rise to a different emotional experience. Again, it is genre, not plot, that creates the tonality of the story.

Summary

Although story tone is deeply rooted in the genre of the tale, it is influenced by the writer’s moral, ethical, and aesthetic attitude towards the story and the method of telling it.

The Moral of the Story

The moral of the story in Noah, the movie.
The moral of Noah centres around God’s judgement of sin and His deliverance for those who trust and believe in Him.

THE most memorable stories contain a theme with a strong ethical or moral premise. A story proves the theme by tracking the conflict that ensues between the hero and his nemesis. Both characters represent opposing values. In simple terms, good guys win, or lose, depending on the outcome of that conflict. In so doing they ‘prove’ the theme.

But does this then mean that some stories are not ethical or moral? Is the nemesis’ winning of the fight, proof that unethical and immoral behaviour is rewarded? 

Biblical tales, for example, are clearly moral. NoahCleopatraThe Ten Commandments. As are modern stories, such as Braveheart,  The FirmGladiatorOblivionEdge of Tomorrow, and countless others. These tales have at their core a moral premise that states that if the hero does the right thing, he will eventually achieve the goal. He will carry the day, save the world, even if he sometimes has to sacrifice himself to do it.

“The story’s moral premise is the pilot of the ship, steering it towards its inevitable destination.”

But what about less obvious examples? SevenFight ClubInceptionOceans 11,12,13? In what sense do these stories espouse ethical or moral values? 

This bothered me quite a bit because, deep down, I felt that all great stories promote the best in us rather than the worst. Yet, something rang true about these latter stories. I felt a verisimilitude in them that I associated with great tales.

Then, during one of my classes on story-telling, it struck me. Most stories are indeed moral and ethical, with one proviso. In some, the moral or ethical judgment falls outside the world of the story itself—it is made by an audience or reader based on received cultural, social, and religious values.

Stories in which the villain gets away with it, spreading death and mayhem in his wake, may appear to show that malice, slyness, and cold-blooded determination lead to victory, but few of us would applaud his actions. 

A horror story, in which, let’s say, demons succeed in taking over the world, is not necessarily a celebration of evil overcoming good. Rather, it is a warning: If the hero fails to stop evil, this is the result – a horrific world overrun by demons. 

The characters within such a story may even celebrate this fact, but audiences, as a whole, won’t, since they bring their own moral and ethical systems to bare upon the tale. 

Paradoxically, then, good will always rise above evil even when it seems defeated.

Summary

Most stories invoke an ethical and moral foundation, even those that ostensibly seem not to.

Obstacles and the Foundation of Structure

Obstacles in Source Code
Obstacles as reversals in Source Code

Obstacles in stories. What are they?

In previous posts, I discussed the importance of turning points to the structure of a story, suggesting that their function is to introduce new information, information that ought to be surprising yet inevitable. Surprising, because it keeps the audience or reader guessing, and inevitable because it has the ring of truth about it.

But what specific forms do turning points/obstacles take?

External/Internal

External and internal obstacles flow from the outer and inner journey of the protagonist. In the best stories, they are causally related. A protagonist who is afraid of heights but has to cross a tiny ledge on a skyscraper to save his stranded child has more on his mind than the physical task alone. 

The Specifics of Obstacles

Obstacles may stop the flow of events, forcing the protagonist to start again in a completely new direction, or they may deflect or expand the flow in a related direction, or they may even reverse the flow, resulting in an about-turn.

“One way to view turning points is as obstacles that block the way to the protagonist’s goal and force a change in direction.”

What type of obstacle should you use in your stories? That depends on the type of story you’re telling. Episodic, or biographical stories often stop the current flow in favour of a new option — one episode in one’s life comes to an end and another begins. 

Reversals, on the other hand, have effectively been employed in a type of story called multiform narrative, such as Groundhog DayRun Lola RunVantage Point and Source Code. Such stories replay events from the same starting point but with variations in outcome.

Deflection or expansion is by far the most common form of obstacle. Here the original goal is adjusted, or realigned, but still adheres to the original intent. In Unforgiven, for example, Will Manny’s intention of killing the men who cut up the face of a prostitute, expands into killing anyone who participated in the murder of his friend, Ned Logan. The original goal, which has already been achieved, has been expanded to include an additional one.

Summary

Turning points are obstacles to the status quo. They introduce major new sections of your story, presenting information that is surprising yet inevitable. There are three main types—dead stop, deflection/expansion, and reversal.