Monthly Archives: April 2017

Writing Great Dialogue Hooks

Unforgiven contains great dialogue hooks

The film Unforgiven contains some great dialogue hooks

Great dialogue is such an important part of successful storytelling that its study fills countless of books.

In this article I want to touch on one technical aspect of great dialogue – what Dwight V. Swain calls dialogue continuity.

(See Film Scriptwriting – A Practical Manual).

Swain suggests that in order to have dialogue hang together it needs to contain a dialogue hook. That is, each speech needs to acknowledge the one preceding it in some direct or indirect way.

There are several ways to achieve this. Below are two of the most common – repetition and question/answer:

Two Technical Keys to Great Dialogue

In Unforgiven, William Munny, a hired killer, is told that his old friend, Ned Logan, whom he talked into joining him for a contract job to take revenge on some cowboys for the beating and scarring of a prostitute, has been killed by the Sheriff, Little Bill, and his men. This, despite the fact that Ned had withdrawn from the contract earlier without having harmed anyone. The news is a major turning point in the story.

Prostitute: Ned? He’s dead.
Munny: What do you mean he’s dead? He went south yesterday, he ain’t dead.
Prostitute: They killed him. I thought you knew that.
Munny: Nobody killed Ned. He didn’t kill anyone. He went south yesterday. Why would anybody kill Ned? Who killed him?

This question and answer structure, as well as the repetition of the word ‘dead’ and ‘killed’, not only links the dialogue between the two characters, it bridges the second and third acts of the film. Munny’s shock and disbelief turns into unrelenting revenge with dire consequences for the perpetrators.

In Independence Day the President of the United States questions an alien who is speaking through a surrogate.

President: Can there be a peace between us?
Alien: Peace? No peace.
President: What is it you want us to do?
Alien: Die. Die.

There are other ways to link dialogue – pregnant pauses, misdirection, change of subject, subtext, but in all cases the important thing to remember is that each piece of effective dialogue should, at the very least, hook tightly into the next. Question/answer and repetition of specific words are two of the most common ways to achieve this.

Summary

Question/answer and repetition are two simple but powerful techniques to help you write great dialogue hooks for your novels and screenplays.

Archetypes and Characters in Stories

Archetypes - Gandalf in Lord of the Rings

Gandalf as one of the Mentor Archetypes in Lord of the Rings

In his book, The Writer’s Journey, Christopher Vogler, a veteran story consultant for major Hollywood studios, offers us eight character archetypes found, in one or other combination, in many successful stories.

They are the Hero, Mentor, Threshold Guardian, Herald, Shapeshifter, Shadow, Ally, and Trickster.

Most writers are familiar with some of these archetypes, albeit by different names, such as the Protagonist (Hero), Antagonist (Shadow), and Sidekick (Ally). Others, such as the Shapeshifter and Trickster, however, are less obvious.

The Trickster and Shapeshifter Archetypes

The Trickster represents mischief and the desire for change in the story. Clowns and comical sidekicks are examples of this sort of character. A chief psychological function of the Trickster is to cut the Hero’s ego down to size, typically through humour, in order to spotlight some absurdity in his thoughts and actions.

The Trickster’s dramatic function, as distinct from his psychological one, is to add comic relief to the tale. Some Tricksters may even rise to the level of a Trickster Hero, such as Bug’s Bunny or Duffy Duck. Eddie Murphy’s character in Beverly Hills Cop, captures many of the energies of this archetype, disrupting the Californian police system, while remaining unchanged himself.

The Shapeshifter expresses the energy of the animus and anima, which, in Jung’s psychology, characterises the male and female elements in our unconscious mind. We all embody aspects of the opposite sex within us, traits which are often repressed by society. We are told that girls play with dolls and teddies, and boys with cars and guns. When they cross over, it creates conflict in the characters, which, in story terms, enriches the plot.

The Shapeshifter’s dramatic function is to bring uncertainty and suspense to the tale. When the Hero keeps enquiring, “Is he friend or foe? Does she love me? Will she betray me?” a Trickster is generally present. A famous Trickster, who also embodies the attributes of the Shadow (Antagonist), is Iago who helps push Othello to murder and despair.

Women, portrayed through sudden changes in mood and appearance, typically make great Shapeshifters. In Fatal Attraction, for example, the woman quickly shifts from passionate lover to murderous harpy when the man with whom she is having an affair tries to end it.

Wizards, witches, and ogres are typical of this archetype in fairytales. The femme fatale, found in the noir films of the forties and fifties, finds deadly expression in cop and detective stories – Sharon Stone in Basic Instinct, or Kathleen Turner in Body Heat.

Archetypes, then, allow us to create more complex characters by mixing them together to create more unique characters. At the same time, they allow us to map and track the psychological and dramatic requirements of a story – a boon to any writer’s toolkit.

Summary

Understanding the psychological and dramatic function of archetypes allows us to mix specific elements from each. The result is new, exciting, and viable characters for our stories.

Supporting Dialogue in Novels and Screenplays

Dialogue and action in novels and screenplaysDialogue in novels and screenplays is one of the most indispensable items in the writer’s toolkit.

Written well, with an appropriate relevance to character and a sufficient use of subtext, dialogue is one of the most economical ways to progress a story.

But dialogue on its own, no matter how skilful, can succumb the talking-head syndrome that will destroy the tactile texture of a story. Few writers can get away with excessive dialogue at the expense of action – with the exception of a Woody Allen or Quentin Tarantino.

For most of us, supporting dialogue with telling bits of action, no matter how small, is the way to go.

Dactions for novels and screenplays

Dialogue-supporting actions, or, dactions, as I playfully call them, fall into two broad categories according to their functions, which, directly or indirectly, serve to intensify what is being said.

If Tom, for example, is threatening to kill James while cutting meat on a chopping block, then the action directly enhances the dialogue.

If, on the other hand, Tom is threatening James while lovingly brushing his poodle’s coat with a brush, the action enhances the dialogue indirectly. Indeed, such an indirect enhancement can be even more menacing, precisely because of the air of normality with which the threat is delivered.

Nor does the action have to come from the characters who are doing the talking.

In The Nostalgia of Time Travel, two brothers sit chatting in the kitchen in the presence of a young boy who is retrospectively relating the tale to us. The conversation is punctuated by the boy’s observations of his mother’s seemingly pointless folding, unfolding, and refolding of clothes in the adjoining room.

This action undercuts the supposed friendly conversation taking place in the kitchen, although the boy does not yet understand the reason for his unease. Indeed, the boy’s nativity, makes the discomfort more subtle, increasing the tension for the reader.

Summary

Dactions ramp up the meaning of dialogue between characters, while simultaneously adding an element of tactile physicality to novels and screenplays.

Structuring Emotion in the Novel and Screenplay

Emotion in the novelIN a recent article I wrote about how to avoid blunting the creative impulse resulting from excessive preparation of a novel or screenplay.

I suggested that for some writers knowing the protagonist’s obsessive desires, then placing obstacles in her way, is enough to start us writing.

But for those who need to know a little more about character motivation from the start, what other background facts would be helpful?

Character Motivation in a Novel or Screenplay

In a chapter on shaping character Lagos Egri suggests that we first need to understand the underlying causes of obsessive desire for a specific goal. Is the action driven by jealousy, as in Othello? If so, we need to know that before jealousy there is suspicion; before suspicion there is antagonism – a primary motivator of hate; before antagonism there is disappointment.

Identifying the underlying emotions that drive our characters will help us propel them through the story. Strong ambition, for example, implies the need for fame, wealth, power. But all of these might stem from a suppressed but potent sense of insecurity. In constructing that particular sort of character, then, the writer knows that she has to include scenes which explore these emotions.

In my YA novel, The Land Below, Nugget’s hatred for Paulie, the story’s protagonist, arises from jealousy. Anthea, the girl he loves, seems to like Paulie, a mere labourer, more than him. Being a senator’s son, Nugget believes he is the superior choice. Her preference for Paulie, undermines his fragile confidence in himself.

Additionally, he fears that his failure to procure Anthea will diminish him in the eyes of his father, whose success is difficult to emulate. Coming up with a plan to defeat Paulie, therefore, stems from his jealousy, which in turn, springs from his insecurity.

In brief, then, exploring the chain of emotions that results in a character’s obsessive desire, is a useful spur to the writing process.

Summary

Know what lies behind your protagonist’s desire to achieve some tangible goal, prior to starting your screenplay or novel.

Plausible Surprises in Stories – How Not to Telegraph Your Punches

Surprises

Narrative Surprises

WHAT are narrative surprises and how should one go about structuring them?

If story structure could be represented by a line drawn on a sheet of paper it would look like a connected series of zig-zags spun around three or four radical turns at the major plot points. These zig-zags and turns represent surprises of various strengths.

Telegraphing your punches eliminates surprises. It makes your stories predictable – not a good thing. In his book, Film Scriptwriting, Dwight. V Swain reminds us that what we need in our stories is development that is unanticipated but logical. Or, as I often say in my own classes, to have development that is unexpected yet plausible.

Plausible Surprises

One way to achieve this is to set up an anticipated line of action then, in the words of Swain, pull a different rabbit out of the hat.

But you can’t cheat. Surprises must spring from the connective tissue of your story – they can’t feel inauthentic or forced.

Suppose that your hero has encountered numerous obstacles in order to sneak into the room where his girlfriend is supposedly waiting for him. He struggles up along the drainpipe outside the house and finally reaches her open window. The room is in darkness. He climbs inside, and, panting with passion and fatigue, he tiptoes to the figure lying on the bed. The bedside light goes on to reveal that the figure is not his girlfriend but her mother.

This sort of surprise might not necessarily rise to the level of a turning point, but it does constitute a zig-zag in the story’s path. Providing it has been allowed for by your earlier setup, this kind of twist will help keep your story unpredictable.

Summary

To keep your stories fresh and unpredictable lead your readers and audiences in one direction then surprise them with plausible but unanticipated twists in another.