Today, we explore the fifteen beats that comprise the core of Blake Snyder’s Save the Cat method. We have lots to get through so let’s begin by breaking down the beats using some of the most memorable films of all time.
Beat 1: Opening Image: The first beat in Snyder’s beat sheet is the Opening Image, which sets the stage for the story as a whole. In The Matrix the opening image cuts to the resonant, thematic core of the film—a blinking command line cursor. Neo Anderson, a hacker, is about to start his journey of realisation—that his life has been a computer-simulated reality. Simultaneously, we hear a man and a woman talking cryptically on a phone line.
Beat 2: Theme Stated: Theme Stated is next. In The Matrix this is when Morpheus explains to Neo what the Matrix is, which reveals the story’s central and sustaining theme—reality versus illusion.
Beat 3: Set-Up: In this beat you establish your story’s range, including its look and feel, and the backstory elements needed for context. This includes introducing your character in his/her ordinary world, and hint at what is to follow. You also introduce other important characters who will feature in your story: In Up, we witness the beautiful love story between Carl and Ellie as a montage. This emotional introduction lays the basis for Carl’s journey and motivates his actions throughout the film.
”The fifteen beats on offer in Blake Snyder’s Save the Cat beat-sheet present us with some of the most powerful insights into story structure.”
Beat 4: Catalyst: The set-up is followed by the Catalyst. Jurassic Park provides us with a great example of this beat. It occurs when the characters arrive on the island and the dinosaurs break free: This changes the direction of the story, initiating new courses of action.
Beat 5: The Debate: After the Catalyst comes the Debate. In The Social Network, Mark Zuckerberg and Eduardo Saverin debate the future of Facebook. This beat presents the characters with a crucial decision about the future with pros and cons to be argued over.
Beat 6: Break into Two: This beat launches Act 2. In The Wizard of Oz, Dorothy steps into the colourful land of Oz, demarcating a clear shift—from her seemingly monochromatic, humdrum life in Kansas to one that is exciting, magical, and educational, which, ultimately, leads her to the realisation that ‘there’s no place like home.’
Beat 7: B Story: Now, let’s explore the B Story beat, using E.T. the Extra-Terrestrial as an example. The B Story lies adjacent to the main plot, although they do intersect. This beat is used to deepen character and their relationships, as well as to explore the theme(s). Elliott and E.T.’s bond deepens as they share secrets. This subplot complements the main narrative, adding layers of emotion to the story.
Beat 8: Fun and Games: For Fun and Games, think Back to the Future. Marty McFly experiences the joys and suspenseful challenges of time travel, creating humour, conflict and tension simultaneously, and deepening the overall viewing experience.
Beat 9: Midpoint: This beat occurs around the middle of the story. It alters the flow the tale has been following hitherto. The Dark Knight showcases this pivotal moment when Harvey Dent declares that he is the Batman before Bruce Wayne can own up to it, altering the dynamics of the second part of Act 2.
Beat 10: Bad Guys Close In: As we edge towards the climax, we encounter the Bad Guys Close In beat. In Die Hard this occurs when the terrorists tighten their grip on Nakatomi Plaza, escalating the stakes for the hero, John McClane, and increasing the tension.
Beat 11: All Is Lost: This beat carries powerful emotions such as despair and anguish. In Titanic, the ship begins to sink, and Jack and Rose’s fate seems sealed as they battle against seemingly insurmountable odds.
Beat 12: Dark Night of the Soul: In Forrest Gump, the Dark Night of the Soul occurs when Forrest reflects on his life after realising that Jenny is gone. But this moment of despair also prepares the stage for his triumphant comeback.
Beat 13: Break into Three: In The Lion King, Break-Into-Three ushers in Act 3. It showcases Simba’s return to Pride Rock, embracing his destiny and preparing the stage for overcoming the challenges he had faced earlier.
Beat 14: Finale: This occurs towards the very end of the story. An accomplished finale is a kind of summary for Act 3 as the protagonist, and others, use the lessons learnt and the wisdom acquired to take on the foe in one final battle. This synthesis of skills and wisdom is when existing values and acquired practices are put to use against the enemy. Lord of the Rings: The Return of the King, for example, culminates in an epic win in the battle for Middle-Earth, achieved by courage and cooperation, bringing the trilogy to a glorious end.
Beat 15: Final Image: We have arrived at the last of the fifteen beats: The Final Image. The first and final images create the bookends that demarcate the parameters of the journey the story expresses. The last image in The Matrix underscores both the film’s theme, while managing to convey, in compressed form, the mood and resonance of the story as a whole, too. Neo’s voiceover (a reminder that the movie started with voice-over-vision), informs us of what is needed to awaken the whole of humanity. As if to prove that Neo is up to the fight, he explodes into flight, much like Superman would, leaving us hopeful and excited about the future.
Summary
There you have it: Blake Snyder’s fifteen beats supported by scenes from some of the most memorable films ever. Use them to help you structure your stories.